Expand description

netlink-proto is an asynchronous implementation of the Netlink protocol.

Example: listening for audit events

This example shows how to use netlink-proto with the tokio runtime to print audit events. It requires extra external dependencies:

  • futures = "^0.3"
  • tokio = "^1.0"
  • netlink-packet-audit = "^0.1"
use futures::stream::StreamExt;
use netlink_packet_audit::{
    AuditMessage,
    NetlinkMessage,
    NetlinkPayload,
    StatusMessage,
    NLM_F_ACK,
    NLM_F_REQUEST,
};
use std::process;

use netlink_proto::{
    new_connection,
    sys::{protocols::NETLINK_AUDIT, SocketAddr},
};

const AUDIT_STATUS_ENABLED: u32 = 1;
const AUDIT_STATUS_PID: u32 = 4;

#[tokio::main]
async fn main() -> Result<(), String> {
    // Create a netlink socket. Here:
    //
    // - `conn` is a `Connection` that has the netlink socket. It's a
    //   `Future` that keeps polling the socket and must be spawned an
    //   the event loop.
    //
    // - `handle` is a `Handle` to the `Connection`. We use it to send
    //   netlink messages and receive responses to these messages.
    //
    // - `messages` is a channel receiver through which we receive
    //   messages that we have not solicited, ie that are not
    //   response to a request we made. In this example, we'll receive
    //   the audit event through that channel.
    let (conn, mut handle, mut messages) = new_connection(NETLINK_AUDIT)
        .map_err(|e| format!("Failed to create a new netlink connection: {}", e))?;

    // Spawn the `Connection` so that it starts polling the netlink
    // socket in the background.
    tokio::spawn(conn);

    // Use the `ConnectionHandle` to send a request to the kernel
    // asking it to start multicasting audit event messages.
    tokio::spawn(async move {
        // Craft the packet to enable audit events
        let mut status = StatusMessage::new();
        status.enabled = 1;
        status.pid = process::id();
        status.mask = AUDIT_STATUS_ENABLED | AUDIT_STATUS_PID;
        let payload = AuditMessage::SetStatus(status);
        let mut nl_msg = NetlinkMessage::from(payload);
        nl_msg.header.flags = NLM_F_REQUEST | NLM_F_ACK;

        // We'll send unicast messages to the kernel.
        let kernel_unicast: SocketAddr = SocketAddr::new(0, 0);
        let mut response = match handle.request(nl_msg, kernel_unicast) {
            Ok(response) => response,
            Err(e) => {
                eprintln!("{}", e);
                return;
            }
        };

        while let Some(message) = response.next().await {
            if let NetlinkPayload::Error(err_message) = message.payload {
                eprintln!("Received an error message: {:?}", err_message);
                return;
            }
        }
    });

    // Finally, start receiving event through the `messages` channel.
    println!("Starting to print audit events... press ^C to interrupt");
    while let Some((message, _addr)) = messages.next().await {
        if let NetlinkPayload::Error(err_message) = message.payload {
            eprintln!("received an error message: {:?}", err_message);
        } else {
            println!("{:?}", message);
        }
    }

    Ok(())
}

This example shows how to use netlink-proto with the ROUTE protocol.

Here we do not use netlink_proto::new_connection(), and instead create the socket manually and use call send() and receive() directly. In the previous example, the NetlinkFramed was wrapped in a Connection which was polled automatically by the runtime.

use futures::StreamExt;

use netlink_packet_route::{
    LinkMessage,
    NetlinkHeader,
    NetlinkMessage,
    RtnlMessage,
    NLM_F_DUMP,
    NLM_F_REQUEST,
};

use netlink_proto::{
    new_connection,
    sys::{protocols::NETLINK_ROUTE, SocketAddr},
};

#[tokio::main]
async fn main() -> Result<(), String> {
    // Create the netlink socket. Here, we won't use the channel that
    // receives unsolicited messages.
    let (conn, mut handle, _) = new_connection(NETLINK_ROUTE)
        .map_err(|e| format!("Failed to create a new netlink connection: {}", e))?;

    // Spawn the `Connection` in the background
    tokio::spawn(conn);

    // Create the netlink message that requests the links to be dumped
    let msg = NetlinkMessage {
        header: NetlinkHeader {
            sequence_number: 1,
            flags: NLM_F_DUMP | NLM_F_REQUEST,
            ..Default::default()
        },
        payload: RtnlMessage::GetLink(LinkMessage::default()).into(),
    };

    // Send the request
    let mut response = handle
        .request(msg, SocketAddr::new(0, 0))
        .map_err(|e| format!("Failed to send request: {}", e))?;

    // Print all the messages received in response
    loop {
        if let Some(packet) = response.next().await {
            println!("<<< {:?}", packet);
        } else {
            break;
        }
    }

    Ok(())
}

Re-exports

pub use netlink_packet_core as packet;

Modules

Structs

Connection to a Netlink socket, running in the background.

A handle to pass requests to a Connection.

Standard implementation of NetlinkMessageCodec

Enums

Traits

Protocol to serialize and deserialize messages to and from datagrams

Functions

Create a new Netlink connection for the given Netlink protocol, and returns a handle to that connection as well as a stream of unsolicited messages received by that connection (unsolicited here means messages that are not a response to a request made by the Connection). Connection<T> wraps a Netlink socket and implements the Netlink protocol.

Variant of new_connection that allows specifying a socket type to use for async handling and a special codec

Variant of new_connection that allows specifying a socket type to use for async handling